package com.runchamp.locationUtils;


/**
 * A helper class that tracks a minimum and a maximum of a variable.
 *
 * @author Sandor Dornbush
 */
public class ExtremityMonitor {

    // The smallest value seen so far.
    private double min;

    // The largest value seen so far.
    private double max;

    public ExtremityMonitor() {
        reset();
    }

    /**
     * Resets this object to it's initial state where the min and max are unknown.
     */
    public void reset() {
        min = Double.POSITIVE_INFINITY;
        max = Double.NEGATIVE_INFINITY;
    }

    /**
     * Gets the minimum value seen.
     */
    public double getMin() {
        return min;
    }

    /**
     * Sets the minimum value.
     *
     * @param min the minimum value
     */
    public void setMin(double min) {
        this.min = min;
    }

    /**
     * Gets the maximum value seen.
     */
    public double getMax() {
        return max;
    }

    /**
     * Sets the maximum value.
     *
     * @param max the maximum value
     */
    public void setMax(double max) {
        this.max = max;
    }

    /**
     * Updates the min and the max with a new value.
     *
     * @param value the new value
     * @return true if an extremity was found
     */
    public boolean update(double value) {
        boolean changed = false;
        if (value < min) {
            min = value;
            changed = true;
        }
        if (value > max) {
            max = value;
            changed = true;
        }
        return changed;
    }

    /**
     * Sets the minimum and maximum values.
     *
     * @param min the minimum value
     * @param max the maximum value
     */
    public void set(double min, double max) {
        this.min = min;
        this.max = max;
    }

    /**
     * Returns true if has data.
     */
    public boolean hasData() {
        return min != Double.POSITIVE_INFINITY && max != Double.NEGATIVE_INFINITY;
    }

    @Override
    public String toString() {
        return "Min: " + min + " Max: " + max;
    }
}